magic_rb
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2972b5b048
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105 fps +-
Signed-off-by: magic_rb <richard@brezak.sk>
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2024-01-26 20:17:53 +01:00 |
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magic_rb
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885bf8943b
|
Stuff&Things
Signed-off-by: magic_rb <richard@brezak.sk>
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2024-01-22 22:36:47 +01:00 |
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magic_rb
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e5f10c6e34
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Replace forM in physics with cmap
Signed-off-by: magic_rb <richard@brezak.sk>
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2024-01-03 22:47:58 +01:00 |
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magic_rb
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5d53c2aa90
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Pre optimization
Signed-off-by: magic_rb <richard@brezak.sk>
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2024-01-03 22:40:30 +01:00 |
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magic_rb
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e485fe4a7b
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Full swept AABB collision and resolution
Signed-off-by: magic_rb <richard@brezak.sk>
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2024-01-01 23:40:23 +01:00 |
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magic_rb
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19c8af10ce
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Random stuff, preparing for Minkowski difference physics
Signed-off-by: magic_rb <richard@brezak.sk>
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2023-10-29 14:30:54 +01:00 |
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magic_rb
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ee69651f5a
|
Pong using proper AABB collision
Signed-off-by: magic_rb <richard@brezak.sk>
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2023-10-12 20:29:21 +02:00 |
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magic_rb
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9c658ce9d4
|
First version of Pong
Signed-off-by: magic_rb <richard@brezak.sk>
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2023-10-11 22:14:07 +02:00 |
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magic_rb
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7080653ca1
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RPG starting point
Signed-off-by: magic_rb <richard@brezak.sk>
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2023-10-11 19:53:20 +02:00 |
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Magic_RB
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1849375d7d
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Snake in Haskell
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2023-09-25 15:25:46 +02:00 |
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