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https://codeberg.org/forgejo/forgejo
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a609cae9fb
There are a few places in FlushQueueWithContext which make an incorrect assumption about how `select` on multiple channels works. The problem is best expressed by looking at the following example: ```go package main import "fmt" func main() { closedChan := make(chan struct{}) close(closedChan) toClose := make(chan struct{}) count := 0 for { select { case <-closedChan: count++ fmt.Println(count) if count == 2 { close(toClose) } case <-toClose: return } } } ``` This PR double-checks that the contexts are closed outside of checking if there is data in the dataChan. It also rationalises the WorkerPool FlushWithContext because the previous implementation failed to handle pausing correctly. This will probably fix the underlying problem in #22145 Fix #22145 Signed-off-by: Andrew Thornton <art27@cantab.net> Signed-off-by: Andrew Thornton <art27@cantab.net>
211 lines
5.7 KiB
Go
211 lines
5.7 KiB
Go
// Copyright 2020 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package queue
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import (
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"context"
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"fmt"
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"runtime/pprof"
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"sync"
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"time"
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"code.gitea.io/gitea/modules/container"
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"code.gitea.io/gitea/modules/json"
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"code.gitea.io/gitea/modules/log"
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)
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// ChannelUniqueQueueType is the type for channel queue
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const ChannelUniqueQueueType Type = "unique-channel"
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// ChannelUniqueQueueConfiguration is the configuration for a ChannelUniqueQueue
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type ChannelUniqueQueueConfiguration ChannelQueueConfiguration
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// ChannelUniqueQueue implements UniqueQueue
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//
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// It is basically a thin wrapper around a WorkerPool but keeps a store of
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// what has been pushed within a table.
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//
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// Please note that this Queue does not guarantee that a particular
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// task cannot be processed twice or more at the same time. Uniqueness is
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// only guaranteed whilst the task is waiting in the queue.
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type ChannelUniqueQueue struct {
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*WorkerPool
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lock sync.Mutex
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table container.Set[string]
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shutdownCtx context.Context
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shutdownCtxCancel context.CancelFunc
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terminateCtx context.Context
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terminateCtxCancel context.CancelFunc
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exemplar interface{}
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workers int
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name string
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}
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// NewChannelUniqueQueue create a memory channel queue
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func NewChannelUniqueQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error) {
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configInterface, err := toConfig(ChannelUniqueQueueConfiguration{}, cfg)
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if err != nil {
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return nil, err
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}
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config := configInterface.(ChannelUniqueQueueConfiguration)
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if config.BatchLength == 0 {
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config.BatchLength = 1
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}
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terminateCtx, terminateCtxCancel := context.WithCancel(context.Background())
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shutdownCtx, shutdownCtxCancel := context.WithCancel(terminateCtx)
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queue := &ChannelUniqueQueue{
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table: make(container.Set[string]),
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shutdownCtx: shutdownCtx,
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shutdownCtxCancel: shutdownCtxCancel,
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terminateCtx: terminateCtx,
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terminateCtxCancel: terminateCtxCancel,
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exemplar: exemplar,
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workers: config.Workers,
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name: config.Name,
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}
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queue.WorkerPool = NewWorkerPool(func(data ...Data) (unhandled []Data) {
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for _, datum := range data {
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// No error is possible here because PushFunc ensures that this can be marshalled
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bs, _ := json.Marshal(datum)
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queue.lock.Lock()
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queue.table.Remove(string(bs))
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queue.lock.Unlock()
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if u := handle(datum); u != nil {
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if queue.IsPaused() {
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// We can only pushback to the channel if we're paused.
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go func() {
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if err := queue.Push(u[0]); err != nil {
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log.Error("Unable to push back to queue %d. Error: %v", queue.qid, err)
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}
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}()
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} else {
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unhandled = append(unhandled, u...)
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}
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}
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}
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return unhandled
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}, config.WorkerPoolConfiguration)
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queue.qid = GetManager().Add(queue, ChannelUniqueQueueType, config, exemplar)
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return queue, nil
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}
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// Run starts to run the queue
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func (q *ChannelUniqueQueue) Run(atShutdown, atTerminate func(func())) {
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pprof.SetGoroutineLabels(q.baseCtx)
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atShutdown(q.Shutdown)
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atTerminate(q.Terminate)
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log.Debug("ChannelUniqueQueue: %s Starting", q.name)
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_ = q.AddWorkers(q.workers, 0)
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}
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// Push will push data into the queue if the data is not already in the queue
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func (q *ChannelUniqueQueue) Push(data Data) error {
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return q.PushFunc(data, nil)
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}
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// PushFunc will push data into the queue
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func (q *ChannelUniqueQueue) PushFunc(data Data, fn func() error) error {
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if !assignableTo(data, q.exemplar) {
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return fmt.Errorf("unable to assign data: %v to same type as exemplar: %v in queue: %s", data, q.exemplar, q.name)
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}
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bs, err := json.Marshal(data)
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if err != nil {
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return err
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}
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q.lock.Lock()
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locked := true
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defer func() {
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if locked {
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q.lock.Unlock()
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}
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}()
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if !q.table.Add(string(bs)) {
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return ErrAlreadyInQueue
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}
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// FIXME: We probably need to implement some sort of limit here
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// If the downstream queue blocks this table will grow without limit
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if fn != nil {
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err := fn()
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if err != nil {
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q.table.Remove(string(bs))
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return err
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}
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}
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locked = false
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q.lock.Unlock()
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q.WorkerPool.Push(data)
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return nil
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}
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// Has checks if the data is in the queue
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func (q *ChannelUniqueQueue) Has(data Data) (bool, error) {
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bs, err := json.Marshal(data)
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if err != nil {
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return false, err
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}
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q.lock.Lock()
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defer q.lock.Unlock()
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return q.table.Contains(string(bs)), nil
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}
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// Flush flushes the channel with a timeout - the Flush worker will be registered as a flush worker with the manager
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func (q *ChannelUniqueQueue) Flush(timeout time.Duration) error {
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if q.IsPaused() {
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return nil
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}
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ctx, cancel := q.commonRegisterWorkers(1, timeout, true)
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defer cancel()
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return q.FlushWithContext(ctx)
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}
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// Shutdown processing from this queue
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func (q *ChannelUniqueQueue) Shutdown() {
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log.Trace("ChannelUniqueQueue: %s Shutting down", q.name)
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select {
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case <-q.shutdownCtx.Done():
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return
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default:
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}
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go func() {
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log.Trace("ChannelUniqueQueue: %s Flushing", q.name)
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if err := q.FlushWithContext(q.terminateCtx); err != nil {
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log.Warn("ChannelUniqueQueue: %s Terminated before completed flushing", q.name)
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return
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}
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log.Debug("ChannelUniqueQueue: %s Flushed", q.name)
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}()
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q.shutdownCtxCancel()
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log.Debug("ChannelUniqueQueue: %s Shutdown", q.name)
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}
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// Terminate this queue and close the queue
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func (q *ChannelUniqueQueue) Terminate() {
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log.Trace("ChannelUniqueQueue: %s Terminating", q.name)
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q.Shutdown()
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select {
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case <-q.terminateCtx.Done():
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return
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default:
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}
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q.terminateCtxCancel()
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q.baseCtxFinished()
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log.Debug("ChannelUniqueQueue: %s Terminated", q.name)
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}
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// Name returns the name of this queue
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func (q *ChannelUniqueQueue) Name() string {
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return q.name
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}
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func init() {
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queuesMap[ChannelUniqueQueueType] = NewChannelUniqueQueue
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}
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