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forgejo/models/auth/access_token_scope.go
Earl Warren 7a89d321c8
[GITEA] silently ignore obsolete sudo scope
Fixes: https://codeberg.org/forgejo/forgejo/issues/820
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2024-02-05 16:05:50 +01:00

351 lines
13 KiB
Go

// Copyright 2022 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package auth
import (
"fmt"
"strings"
"code.gitea.io/gitea/models/perm"
)
// AccessTokenScopeCategory represents the scope category for an access token
type AccessTokenScopeCategory int
const (
AccessTokenScopeCategoryActivityPub = iota
AccessTokenScopeCategoryAdmin
AccessTokenScopeCategoryMisc // WARN: this is now just a placeholder, don't remove it which will change the following values
AccessTokenScopeCategoryNotification
AccessTokenScopeCategoryOrganization
AccessTokenScopeCategoryPackage
AccessTokenScopeCategoryIssue
AccessTokenScopeCategoryRepository
AccessTokenScopeCategoryUser
)
// AllAccessTokenScopeCategories contains all access token scope categories
var AllAccessTokenScopeCategories = []AccessTokenScopeCategory{
AccessTokenScopeCategoryActivityPub,
AccessTokenScopeCategoryAdmin,
AccessTokenScopeCategoryMisc,
AccessTokenScopeCategoryNotification,
AccessTokenScopeCategoryOrganization,
AccessTokenScopeCategoryPackage,
AccessTokenScopeCategoryIssue,
AccessTokenScopeCategoryRepository,
AccessTokenScopeCategoryUser,
}
// AccessTokenScopeLevel represents the access levels without a given scope category
type AccessTokenScopeLevel int
const (
NoAccess AccessTokenScopeLevel = iota
Read
Write
)
// AccessTokenScope represents the scope for an access token.
type AccessTokenScope string
// for all categories, write implies read
const (
AccessTokenScopeAll AccessTokenScope = "all"
AccessTokenScopePublicOnly AccessTokenScope = "public-only" // limited to public orgs/repos
AccessTokenScopeReadActivityPub AccessTokenScope = "read:activitypub"
AccessTokenScopeWriteActivityPub AccessTokenScope = "write:activitypub"
AccessTokenScopeReadAdmin AccessTokenScope = "read:admin"
AccessTokenScopeWriteAdmin AccessTokenScope = "write:admin"
AccessTokenScopeReadMisc AccessTokenScope = "read:misc"
AccessTokenScopeWriteMisc AccessTokenScope = "write:misc"
AccessTokenScopeReadNotification AccessTokenScope = "read:notification"
AccessTokenScopeWriteNotification AccessTokenScope = "write:notification"
AccessTokenScopeReadOrganization AccessTokenScope = "read:organization"
AccessTokenScopeWriteOrganization AccessTokenScope = "write:organization"
AccessTokenScopeReadPackage AccessTokenScope = "read:package"
AccessTokenScopeWritePackage AccessTokenScope = "write:package"
AccessTokenScopeReadIssue AccessTokenScope = "read:issue"
AccessTokenScopeWriteIssue AccessTokenScope = "write:issue"
AccessTokenScopeReadRepository AccessTokenScope = "read:repository"
AccessTokenScopeWriteRepository AccessTokenScope = "write:repository"
AccessTokenScopeReadUser AccessTokenScope = "read:user"
AccessTokenScopeWriteUser AccessTokenScope = "write:user"
)
// accessTokenScopeBitmap represents a bitmap of access token scopes.
type accessTokenScopeBitmap uint64
// Bitmap of each scope, including the child scopes.
const (
// AccessTokenScopeAllBits is the bitmap of all access token scopes
accessTokenScopeAllBits accessTokenScopeBitmap = accessTokenScopeWriteActivityPubBits |
accessTokenScopeWriteAdminBits | accessTokenScopeWriteMiscBits | accessTokenScopeWriteNotificationBits |
accessTokenScopeWriteOrganizationBits | accessTokenScopeWritePackageBits | accessTokenScopeWriteIssueBits |
accessTokenScopeWriteRepositoryBits | accessTokenScopeWriteUserBits
accessTokenScopePublicOnlyBits accessTokenScopeBitmap = 1 << iota
accessTokenScopeReadActivityPubBits accessTokenScopeBitmap = 1 << iota
accessTokenScopeWriteActivityPubBits accessTokenScopeBitmap = 1<<iota | accessTokenScopeReadActivityPubBits
accessTokenScopeReadAdminBits accessTokenScopeBitmap = 1 << iota
accessTokenScopeWriteAdminBits accessTokenScopeBitmap = 1<<iota | accessTokenScopeReadAdminBits
accessTokenScopeReadMiscBits accessTokenScopeBitmap = 1 << iota
accessTokenScopeWriteMiscBits accessTokenScopeBitmap = 1<<iota | accessTokenScopeReadMiscBits
accessTokenScopeReadNotificationBits accessTokenScopeBitmap = 1 << iota
accessTokenScopeWriteNotificationBits accessTokenScopeBitmap = 1<<iota | accessTokenScopeReadNotificationBits
accessTokenScopeReadOrganizationBits accessTokenScopeBitmap = 1 << iota
accessTokenScopeWriteOrganizationBits accessTokenScopeBitmap = 1<<iota | accessTokenScopeReadOrganizationBits
accessTokenScopeReadPackageBits accessTokenScopeBitmap = 1 << iota
accessTokenScopeWritePackageBits accessTokenScopeBitmap = 1<<iota | accessTokenScopeReadPackageBits
accessTokenScopeReadIssueBits accessTokenScopeBitmap = 1 << iota
accessTokenScopeWriteIssueBits accessTokenScopeBitmap = 1<<iota | accessTokenScopeReadIssueBits
accessTokenScopeReadRepositoryBits accessTokenScopeBitmap = 1 << iota
accessTokenScopeWriteRepositoryBits accessTokenScopeBitmap = 1<<iota | accessTokenScopeReadRepositoryBits
accessTokenScopeReadUserBits accessTokenScopeBitmap = 1 << iota
accessTokenScopeWriteUserBits accessTokenScopeBitmap = 1<<iota | accessTokenScopeReadUserBits
// The current implementation only supports up to 64 token scopes.
// If we need to support > 64 scopes,
// refactoring the whole implementation in this file (and only this file) is needed.
)
// allAccessTokenScopes contains all access token scopes.
// The order is important: parent scope must precede child scopes.
var allAccessTokenScopes = []AccessTokenScope{
AccessTokenScopePublicOnly,
AccessTokenScopeWriteActivityPub, AccessTokenScopeReadActivityPub,
AccessTokenScopeWriteAdmin, AccessTokenScopeReadAdmin,
AccessTokenScopeWriteMisc, AccessTokenScopeReadMisc,
AccessTokenScopeWriteNotification, AccessTokenScopeReadNotification,
AccessTokenScopeWriteOrganization, AccessTokenScopeReadOrganization,
AccessTokenScopeWritePackage, AccessTokenScopeReadPackage,
AccessTokenScopeWriteIssue, AccessTokenScopeReadIssue,
AccessTokenScopeWriteRepository, AccessTokenScopeReadRepository,
AccessTokenScopeWriteUser, AccessTokenScopeReadUser,
}
// allAccessTokenScopeBits contains all access token scopes.
var allAccessTokenScopeBits = map[AccessTokenScope]accessTokenScopeBitmap{
AccessTokenScopeAll: accessTokenScopeAllBits,
AccessTokenScopePublicOnly: accessTokenScopePublicOnlyBits,
AccessTokenScopeReadActivityPub: accessTokenScopeReadActivityPubBits,
AccessTokenScopeWriteActivityPub: accessTokenScopeWriteActivityPubBits,
AccessTokenScopeReadAdmin: accessTokenScopeReadAdminBits,
AccessTokenScopeWriteAdmin: accessTokenScopeWriteAdminBits,
AccessTokenScopeReadMisc: accessTokenScopeReadMiscBits,
AccessTokenScopeWriteMisc: accessTokenScopeWriteMiscBits,
AccessTokenScopeReadNotification: accessTokenScopeReadNotificationBits,
AccessTokenScopeWriteNotification: accessTokenScopeWriteNotificationBits,
AccessTokenScopeReadOrganization: accessTokenScopeReadOrganizationBits,
AccessTokenScopeWriteOrganization: accessTokenScopeWriteOrganizationBits,
AccessTokenScopeReadPackage: accessTokenScopeReadPackageBits,
AccessTokenScopeWritePackage: accessTokenScopeWritePackageBits,
AccessTokenScopeReadIssue: accessTokenScopeReadIssueBits,
AccessTokenScopeWriteIssue: accessTokenScopeWriteIssueBits,
AccessTokenScopeReadRepository: accessTokenScopeReadRepositoryBits,
AccessTokenScopeWriteRepository: accessTokenScopeWriteRepositoryBits,
AccessTokenScopeReadUser: accessTokenScopeReadUserBits,
AccessTokenScopeWriteUser: accessTokenScopeWriteUserBits,
}
// readAccessTokenScopes maps a scope category to the read permission scope
var accessTokenScopes = map[AccessTokenScopeLevel]map[AccessTokenScopeCategory]AccessTokenScope{
Read: {
AccessTokenScopeCategoryActivityPub: AccessTokenScopeReadActivityPub,
AccessTokenScopeCategoryAdmin: AccessTokenScopeReadAdmin,
AccessTokenScopeCategoryMisc: AccessTokenScopeReadMisc,
AccessTokenScopeCategoryNotification: AccessTokenScopeReadNotification,
AccessTokenScopeCategoryOrganization: AccessTokenScopeReadOrganization,
AccessTokenScopeCategoryPackage: AccessTokenScopeReadPackage,
AccessTokenScopeCategoryIssue: AccessTokenScopeReadIssue,
AccessTokenScopeCategoryRepository: AccessTokenScopeReadRepository,
AccessTokenScopeCategoryUser: AccessTokenScopeReadUser,
},
Write: {
AccessTokenScopeCategoryActivityPub: AccessTokenScopeWriteActivityPub,
AccessTokenScopeCategoryAdmin: AccessTokenScopeWriteAdmin,
AccessTokenScopeCategoryMisc: AccessTokenScopeWriteMisc,
AccessTokenScopeCategoryNotification: AccessTokenScopeWriteNotification,
AccessTokenScopeCategoryOrganization: AccessTokenScopeWriteOrganization,
AccessTokenScopeCategoryPackage: AccessTokenScopeWritePackage,
AccessTokenScopeCategoryIssue: AccessTokenScopeWriteIssue,
AccessTokenScopeCategoryRepository: AccessTokenScopeWriteRepository,
AccessTokenScopeCategoryUser: AccessTokenScopeWriteUser,
},
}
// GetRequiredScopes gets the specific scopes for a given level and categories
func GetRequiredScopes(level AccessTokenScopeLevel, scopeCategories ...AccessTokenScopeCategory) []AccessTokenScope {
scopes := make([]AccessTokenScope, 0, len(scopeCategories))
for _, cat := range scopeCategories {
scopes = append(scopes, accessTokenScopes[level][cat])
}
return scopes
}
// ContainsCategory checks if a list of categories contains a specific category
func ContainsCategory(categories []AccessTokenScopeCategory, category AccessTokenScopeCategory) bool {
for _, c := range categories {
if c == category {
return true
}
}
return false
}
// GetScopeLevelFromAccessMode converts permission access mode to scope level
func GetScopeLevelFromAccessMode(mode perm.AccessMode) AccessTokenScopeLevel {
switch mode {
case perm.AccessModeNone:
return NoAccess
case perm.AccessModeRead:
return Read
case perm.AccessModeWrite:
return Write
case perm.AccessModeAdmin:
return Write
case perm.AccessModeOwner:
return Write
default:
return NoAccess
}
}
// parse the scope string into a bitmap, thus removing possible duplicates.
func (s AccessTokenScope) parse() (accessTokenScopeBitmap, error) {
var bitmap accessTokenScopeBitmap
// The following is the more performant equivalent of 'for _, v := range strings.Split(remainingScope, ",")' as this is hot code
remainingScopes := string(s)
for len(remainingScopes) > 0 {
i := strings.IndexByte(remainingScopes, ',')
var v string
if i < 0 {
v = remainingScopes
remainingScopes = ""
} else if i+1 >= len(remainingScopes) {
v = remainingScopes[:i]
remainingScopes = ""
} else {
v = remainingScopes[:i]
remainingScopes = remainingScopes[i+1:]
}
singleScope := AccessTokenScope(v)
if singleScope == "" || singleScope == "sudo" {
continue
}
if singleScope == AccessTokenScopeAll {
bitmap |= accessTokenScopeAllBits
continue
}
bits, ok := allAccessTokenScopeBits[singleScope]
if !ok {
return 0, fmt.Errorf("invalid access token scope: %s", singleScope)
}
bitmap |= bits
}
return bitmap, nil
}
// StringSlice returns the AccessTokenScope as a []string
func (s AccessTokenScope) StringSlice() []string {
return strings.Split(string(s), ",")
}
// Normalize returns a normalized scope string without any duplicates.
func (s AccessTokenScope) Normalize() (AccessTokenScope, error) {
bitmap, err := s.parse()
if err != nil {
return "", err
}
return bitmap.toScope(), nil
}
// PublicOnly checks if this token scope is limited to public resources
func (s AccessTokenScope) PublicOnly() (bool, error) {
bitmap, err := s.parse()
if err != nil {
return false, err
}
return bitmap.hasScope(AccessTokenScopePublicOnly)
}
// HasScope returns true if the string has the given scope
func (s AccessTokenScope) HasScope(scopes ...AccessTokenScope) (bool, error) {
bitmap, err := s.parse()
if err != nil {
return false, err
}
for _, s := range scopes {
if has, err := bitmap.hasScope(s); !has || err != nil {
return has, err
}
}
return true, nil
}
// hasScope returns true if the string has the given scope
func (bitmap accessTokenScopeBitmap) hasScope(scope AccessTokenScope) (bool, error) {
expectedBits, ok := allAccessTokenScopeBits[scope]
if !ok {
return false, fmt.Errorf("invalid access token scope: %s", scope)
}
return bitmap&expectedBits == expectedBits, nil
}
// toScope returns a normalized scope string without any duplicates.
func (bitmap accessTokenScopeBitmap) toScope() AccessTokenScope {
var scopes []string
// iterate over all scopes, and reconstruct the bitmap
// if the reconstructed bitmap doesn't change, then the scope is already included
var reconstruct accessTokenScopeBitmap
for _, singleScope := range allAccessTokenScopes {
// no need for error checking here, since we know the scope is valid
if ok, _ := bitmap.hasScope(singleScope); ok {
current := reconstruct | allAccessTokenScopeBits[singleScope]
if current == reconstruct {
continue
}
reconstruct = current
scopes = append(scopes, string(singleScope))
}
}
scope := AccessTokenScope(strings.Join(scopes, ","))
scope = AccessTokenScope(strings.ReplaceAll(
string(scope),
"write:activitypub,write:admin,write:misc,write:notification,write:organization,write:package,write:issue,write:repository,write:user",
"all",
))
return scope
}