mirror of
https://codeberg.org/forgejo/forgejo
synced 2024-11-22 01:44:24 +01:00
40551de313
Goals: - speedup - less flakiness - best practices and more use - documentation config: - sync ports in Makefile and playwright config (otherwise, some tests fail locally because they assert the full URL including the (wrong) port) - even more generous timeouts - limit workers to one again (because I finally understand how Playwright works) - allow nested functions to group them together with the related test all: - deprecate waitForLoadState('networkidle') - it is discouraged as per https://playwright.dev/docs/api/class-page#page-wait-for-load-state - I could not find a usage that seems to require it actually (see added documentation in README) - adding an exception should be made explicitly - it does not do what you might expect anyway in most cases - only log in when necessary webauthn: - verify that login is possible after disabling key - otherwise, the cleanup was not necessary after the previous refactor to create a fresh user each issue-sidebar / WIP toggle: - split into smaller chunks - restore original state first - add missed assertion to fix race condition (not waiting before state was reached) - explicitly toggle the state to detect mismatch earlier issue-sidebar / labels: - restore original state first - better waiting for background request
105 lines
2.7 KiB
TypeScript
105 lines
2.7 KiB
TypeScript
import {devices, type PlaywrightTestConfig} from '@playwright/test';
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const BASE_URL = process.env.GITEA_URL?.replace?.(/\/$/g, '') || 'http://localhost:3003';
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/**
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* @see https://playwright.dev/docs/test-configuration
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* @type {import('@playwright/test').PlaywrightTestConfig}
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*/
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export default {
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testDir: './tests/e2e/',
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testMatch: /.*\.test\.e2e\.ts/, // Match any .test.e2e.js files
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// you can adjust this value locally to match your machine's power,
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// or pass `--workers x` to playwright
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workers: 1,
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/* Maximum time one test can run for. */
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timeout: 30 * 1000,
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expect: {
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/**
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* Maximum time expect() should wait for the condition to be met.
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* For example in `await expect(locator).toHaveText();`
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*/
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timeout: 3000,
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},
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/* Fail the build on CI if you accidentally left test.only in the source code. */
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forbidOnly: Boolean(process.env.CI),
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/* Retry on CI only */
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retries: process.env.CI ? 1 : 0,
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/* fail fast */
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maxFailures: process.env.CI ? 1 : 0,
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/* Reporter to use. See https://playwright.dev/docs/test-reporters */
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reporter: process.env.CI ? 'list' : [['list'], ['html', {outputFolder: 'tests/e2e/reports/', open: 'never'}]],
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/* Shared settings for all the projects below. See https://playwright.dev/docs/api/class-testoptions. */
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use: {
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headless: true, // set to false to debug
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locale: 'en-US',
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/* Maximum time each action such as `click()` can take. Defaults to 0 (no limit). */
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actionTimeout: 3000,
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/* Maximum time allowed for navigation, such as `page.goto()`. */
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navigationTimeout: 10 * 1000,
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/* Base URL to use in actions like `await page.goto('/')`. */
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baseURL: BASE_URL,
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/* Collect trace when retrying the failed test. See https://playwright.dev/docs/trace-viewer */
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trace: 'on-first-retry',
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screenshot: 'only-on-failure',
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},
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/* Configure projects for major browsers */
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projects: [
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{
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name: 'chromium',
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/* Project-specific settings. */
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use: {
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...devices['Desktop Chrome'],
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},
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},
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{
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name: 'firefox',
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use: {
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...devices['Desktop Firefox'],
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},
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},
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{
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name: 'webkit',
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use: {
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...devices['Desktop Safari'],
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},
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},
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/* Test against mobile viewports. */
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{
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name: 'Mobile Chrome',
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use: {
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...devices['Pixel 5'],
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},
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},
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{
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name: 'Mobile Safari',
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use: {
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...devices['iPhone 12'],
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},
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},
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],
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/* Folder for test artifacts created during test execution such as screenshots, traces, etc. */
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outputDir: 'tests/e2e/test-artifacts/',
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/* Folder for explicit snapshots for visual testing */
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snapshotDir: 'tests/e2e/test-snapshots/',
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} satisfies PlaywrightTestConfig;
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